Design of virtual laboratory media based on HTML 5 Canvas and graphical user interface in physics learning

  • Zulkarnain Zulkarnain Universitas Muhammadiyah Mataram, Mataram,  Indonesia
  • Linda Sekar Utami Universitas Muhammadiyah Mataram, Mataram,  Indonesia
  • Johri Sabaryati Universitas Muhammadiyah Mataram, Mataram,  Indonesia
  • Islahudin Islahudin Universitas Muhammadiyah Mataram, Mataram,  Indonesia
  • Subhan Subhan Universitas Muhammadiyah Mataram, Mataram,  Indonesia
  • Dea Arisandi Universitas Muhammadiyah Mataram, Mataram,  Indonesia
Keywords: HTML 5 Canvas, Javascript, Physics Learning, Virtual Laboratory

Abstract

Physics is an important part of the science curriculum at both the high school and college levels. Physics learning requires students to master abstract theoretical concepts, so it is not uncommon for these theoretical concepts to be difficult for learners to perceive. Abstract concepts in physics learning can be overcome through practical activities in concrete laboratories or virtual laboratories. This study aims to produce virtual laboratory media based on HTML 5 Canvas and Javascript programs packaged in Graphical User Interface (GUI) format in terms of experts, practicioners, and students. The research method used is research and development (R&D), using the 4D model (Define, Design, Develop, and Disseminate). The subjects were conducted in second-years physic students which consisted of 8 students (small group test) and in class XI high school students which consisted of 20 students (large group test). The instrument used were interview sheets, documentation, and questionnaires. The data were analyzed using descriptive analysis techniques. The results showed that virtual laboratory media was valid with a CVI score of 0,87 and reliable with a Percentage of Agreement score of 85,95% based on experts and practitioners judgment. In addition, based on the results of the practicality test for students, the test results were in the very practical category with a practicality score of 86,4% and 88,6% respectively for small group test and large group test. So it can be concluded that virtual laboratory media can be used to support physic learning.

Abstract View: 106 PDF Download: 81
Download data is not yet available.

References

Abdullah, R. (2017). Pembelajaran dalam Perspektif Kreativitas Guru dalam Pemanfaatan Media Pembelajaran. Lantanida Journal, 4(1), 35–49. https://doi.org/10.22373/lj.v4i1.1866

Arsanty, V. N., & Wiyatmo, Y. (2017). Pengembangan Perangkat Pembelajaran Fisika Berbasis Model Pembelajaran STS dalam Peningkatan Penguasaan Materi dan Pencapaian Kreativitas Peserta Didik SMA. Jurnal Pendidikan Fisika, 6(1), 23–32.

Asyhari, A., & Silvia, H. (2016). Pengembangan Media Pembelajaran Berupa Buletin dalam Bentuk Buku Saku untuk Pembelajran IPA Terpadu. Jurnal Ilmiah Pendidikan Fisika Al-Biruni, 5(1), 1–13. https://doi.org/10.24042/jpifalbiruni.v5i1.100

Dara Amin, B., Azis, A., & Swandi, A. (2019). Identifikasi Potensi Penggunaan Bahan Ajar Fisika Berbasis Simulasi Komputer yang Interaktif dengan Model Inkuiri Terbimbing pada Konsep Abstrak: Studi Literatur and Survey. Seminar Nasional LP2M UNM.

Febriani, F., Nurdiyanto, R., Malik, E., & Pujianto, P. (2021). Pengembangan Virtual Lab Gelombang Cahaya Untuk Pembelajaran Aktif Dan Kemandirian Belajar Di Era New Normal. Kumpulan Karya Tulis Ilmiah Tingkat Nasional, 1–14. Surabaya: Institut Teknologi Telkom Surabaya.

I.N.M. Sudana, K. Suma, & I.W. Subagia. (2022). Pengembangan Laboratorium Maya Interaktif Terintegrasi LMS Platform Moodle pada Pembelajaran Fisika SMA. Jurnal Pendidikan Dan Pembelajaran IPA Indonesia, 12(3). https://doi.org/10.23887/jppii.v12i3.54499

Jasmadi. (2018). Penggunaan Media Virtual Laboratory dalam Pembelajaran Konsep Optik Geometri di SMK Kesehatan Asy-Syifa School Banda Aceh. Universitas Islam Negeri Ar-Raniry.

Jaya, H. (2012). Pengembangan Laboratorium Virtual untuk Virtual Laboratory Development for Practicum and Facilitating Character Education in Vocational High. Pendidikan Vokasi, 4(2).

Kertanegara, G. C. A., & Anggaryani, M. (2023). Validitas Laboratorium Virtual Filasik sebagai Materi Suhu dan Peneraan Termometer. PENDIPA Journal of Science Education, 7(2), 265–273. https://doi.org/10.33369/pendipa.7.2.265-273

Luki, N., & Kustijono, R. (2017). Pengembangan Laboratorium Virtual Berbasis Algodoo Untuk Melatihkan Keterampilan Proses Sains Siswa Pada Pokok Bahasan Gerak Parabola. Jurnal Inovasi Pendidikan Fisika, 6(3), 67–75.

Masita, S. I., Donuata, P. B., Ete, A. A., & Rusdin, M. E. (2020). Penggunaan Phet Simulation Dalam Meningkatan Pemahaman Konsep Fisika Peserta Didik. Jurnal Penelitian Pendidikan Fisika, 5(2), 136–141. https://doi.org/10.36709/jipfi.v5i2.12900

Maulinda, K. R., & Ishafit, I. (2017). Pengembangan Laboratorium Virtual Rangkaian RLC Seri berbasis LabVIEW untuk Pembelajaran Fisika SMA. Jurnal Riset Dan Kajian Pendidikan Fisika, 4(2). https://doi.org/10.12928/jrkpf.v4i2.8167

Muslim, B., & Dayana, L. (2016). Sistem Informasi Peraturan Daerah (Perda) Kota Pagar Alam Berbasis Web. Jurnal Ilmiah Betrik, 7(1). https://doi.org/10.36050/betrik.v7i01.11

Pangestu, R. D., Mayub, A., & Rohadi, N. (2019). Pengembangan Desain Media Pembelajaran Fisika SMA Berbasis Video pada Materi Gelombang Bunyi. Jurnal Kumparan Fisika, 1(1), 48–55. https://doi.org/10.33369/jkf.1.1.48-55

Pasaribu, K., Khairuna, K., Adlini, M. N., & Abrori, F. M. (2023). Developing STEM students’ worksheet to improve students’ creative thinking ability. Research and Development in Education (RaDEn), 3(2), 127–136. https://doi.org/10.22219/raden.v3i2.25331

Rahmah, S., Fajri, B. R., Darni, R., & Samala, A. D. (2023). Rancang Bangun Virtual Lab Materi Persamaan Arrhenius dan Energi Aktivasi pada Praktikum Kimia Fisika II. Jurnal Pendidikan Tambusai, 7(2).

Revanza, P. T., Ridlo, Z. R., & Rizqi, V. S. (2023). Desain Laboratorium Virtual Berbasis Ijen Geopark pada Materi IPA di SMP sebagai Media Pembelajaran Interaktif. Saintifika, 24(2), 68–77. https://doi.org/10.25037/saintifika.v24i2.130

Romero Jeldres, M., Díaz Costa, E., & Faouzi Nadim, T. (2023). A Review of Lawshe’s Method for Calculating Content Validity in the Social Sciences. Frontiers in Education, 8. https://doi.org/10.3389/feduc.2023.1271335

Roosyanti, A. (2022). PhET Interactive Simulation as a Virtual Laboratory for Science Learning in Elementary School during the Covid-19 Pandemic. AULADUNA: Jurnal Pendidikan Dasar Islam, 9(2). https://doi.org/10.24252/auladuna.v9i2a1.2022

Sari, A., Ertikanto, C., & Suana, W. (2015). Pengembangan LKS Memanfaatkan Laboratorium Virtual pada Materi Optik Fisis dengan Pendekatan Saintifik. Jurnal Pembelajaran Fisika Universitas Lampung, 3(2).

Setiawan, A. A., Lumenta, A., & Sompie, S. (2019). Racangan Bangun Aplikasi Unsrat E-Catalog. Jurnal Teknik Informatika, 14(1), 1–9.

Sholikah, A., Febriyanti, D. S., & Kurniawan, B. R. (2020). Analisis Miskonsepsi Mahasiswa Calon Guru Fisika Menggunakan Quizziz Pada Pokok Bahasan Optika Geometri. Jurnal Penelitian Pembelajaran Fisika, 11(1). https://doi.org/10.26877/jp2f.v11i1.4152

Singh, J., Metri, K., Tekur, P., Mohanty, S., Jha, M., Singh, A., & Raghuram, N. (2022). Designing, Validation, and Feasibility of a Yoga Module for Patients With Ankylosing Spondylitis. Journal of Ayurveda and Integrative Medicine, 13(1), 100479. https://doi.org/10.1016/j.jaim.2021.06.019

Sukenti, E. (2021). Pengembangan Laboratorium Virtual untuk Meningkatkan Penguasaan Konsep pada Materi Sistem Sirkulasi. Pedagonal : Jurnal Ilmiah Pendidikan, 5(1). https://doi.org/10.33751/pedagonal.v5i1.2572

Verdian, F., Jadid, M. A., & Rahmani, M. N. (2021). Studi Penggunaan Media Simulasi PhET dalam Pembelajaran Fisika. Jurnal Pendidikan Dan Ilmu Fisika, 1(2), 39–44. https://doi.org/10.52434/jpif.v1i2.1448

Wibawanto, W. (2020). Laboratorium Virtual Konsep Dan Pengembangan Simulasi Fisika. In Lppm Unnes.

Zulkarnain, Z., Darmayanti, N. W. S., Utami, L. S., Sabaryati, J., & Isnaini, M. (2024). Development of a 2-D Motion Tracker Application Project Assisted By Computer Vision t o Enhance Student ’ s Laboratory Skills. 16(1), 504–514. https://doi.org/10.35445/alishlah.v16i1.4736

Zulkarnain, Z., Islahudin, I., Isnaini, M., Utami, L. S., Anwar, K., & Darmayanti, N. W. S. (2023). Project 2-D Motion Simulation Based on Matlab Graphical User Interface in Physics Learning. Radiasi : Jurnal Berkala Pendidikan Fisika, 16(1), 9–16. https://doi.org/10.37729/radiasi.v16i1.2149

Published
2024-12-30
How to Cite
Zulkarnain, Z., Utami, L. S., Sabaryati, J., Islahudin, I., Subhan, S., & Arisandi, D. (2024). Design of virtual laboratory media based on HTML 5 Canvas and graphical user interface in physics learning. Journal of Instructional and Development Researches, 4(6), 477-485. https://doi.org/10.53621/jider.v4i6.405
Section
Articles
Abstract viewed = 106 times
PDF downloaded = 81 times